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va|VoxelArmy (Custom) Update!

Posted: Thu Nov 10, 2016 11:50 pm
by DeathStar
As you know I have been working on flags (iCTF/efficCTF) in multiplayer with custom sent maps.

I am still working hard, and will definitely succeed soon.

In the meantime, I have brought about some exciting changes to the va|VoxelArmy (Custom) Server!

It now features more than 1 map! It can cycle through as many maps as we add to it. You can even set the game limit time as an admin using the #coopgamelimit command.

Please submit your maps that you want to be featured on the server!

This is one of the steps to the future of Sauerbraten, with custom sent maps accommodating of every game mode, that have intermissions with game times that we can specify.

What all this means in simple terms
- play insta/effic/teamplay/ffa/tactics/insta team/effic team/etc.
- set your own game limit (you can play a 5 minute, 7 minute or 20 minute game!)
- play on new maps for a change
- you don't have to use /getmap /calclight or /savemap, the server does it all for you
- have a chance of getting your map played by others

this is a professional custom map play-integration system unlike ever before seen on sauerbraten

Please don't hesitate to come check out the server, more exciting modifications and additions will come the more attention it gets.

Happy fragging :).

Re: va|VoxelArmy (Custom) Update!

Posted: Fri Nov 11, 2016 8:45 am
by h8_
wow that's amazing. I'm checking it out now.

Re: va|VoxelArmy (Custom) Update!

Posted: Fri Nov 11, 2016 6:27 pm
by .|.
This is very exciting :shock: ... I feel I need learn cube2 programming :D

Re: va|VoxelArmy (Custom) Update!

Posted: Sat Nov 12, 2016 6:35 pm
by Death14
.|. wrote:This is very exciting :shock: ... I feel I need learn cube2 programming :D
+1 same here

I'll show you some maps that you can put on this new server DeathStar ;)

Re: va|VoxelArmy (Custom) Update!

Posted: Sun Nov 13, 2016 1:41 am
by DeathStar
Thanks guys I hope you like it, in the meantime i've been fixing tag mode bugs, I think they're all worked out :).

Upcoming is some sort of tag-team mode where the person that is tagged switches to the opposite team and opposes everyone.
Also, i'm still trying to get custom auto sent maps with calclight in ctf modes.

Stay tuned (: