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Re: Weapon binds

Posted: Mon Dec 05, 2016 4:28 am
by Night_Hawk
I need to install these xD i only use scroll and some times the -
1-5 on top of keyboard lmao

I used to have binds before i quit but lost them -.-

Re: Weapon binds

Posted: Sun Jan 08, 2017 7:03 am
by Odin
nice :)

Re: Weapon binds

Posted: Sun Jan 08, 2017 11:29 am
by ZobErZ
Yeah fredd has his own and I have his old ones

Re: Weapon binds

Posted: Tue Jan 10, 2017 11:14 pm
by MysteryCube
Hey guys,

That's my personals binds I'm using, feel free to use them:

Code: Select all

bind <bind> [lw = $getweapon;weapon <number>;attack;onrelease setweapon $lw]
Replace <bind> to a real bind and <number> to one of those numbers:
0 = chainsaw,
1 = shotgun,
2 = chaingun,
3 = rocketluncher,
4 = riflerounds,
5 = grenades,
6 = cartridges.

Re: Weapon binds

Posted: Tue Jan 10, 2017 11:30 pm
by Night_Hawk
This is mine from the first reply and i've edited it to suit a QWERTY Keyboard so Zob this might help :D

Code: Select all

//Weapon scripts
fast_shot = [ lastwep = (getweapon); if (= $lastwep $arg1) [] [ weapon $arg1 ]; attack; onrelease [ setweapon $lastwep ] ]
 
//Efficbinds
bind "Q" [fast_shot 3]
bind "F" [fast_shot 4]
bind "E" [fast_shot 5]
bind "2" [fast_shot 1]
bind "R" [dropflag]
bind "L" [thirdperson (= $thirdperson 0); if (= $thirdperson 0) [echo thirdperson OFF] [ echo thirdperson ON] ]//You should change your say command to another key
bind "K" [echo "^f4Commiting suicide efficently..."; kill]

Re: Weapon binds

Posted: Wed Jan 11, 2017 1:52 am
by ZobErZ
Damn everything was good until I saw that you have the fast weapon swap with shotgun as 2. I want the shotgun as q so it's right next to the wasd keys

Re: Weapon binds

Posted: Wed Jan 11, 2017 3:11 am
by Night_Hawk
ZobErZ wrote:Damn everything was good until I saw that you have the fast weapon swap with shotgun as 2. I want the shotgun as q so it's right next to the wasd keys

Thasts allgood here is another one-

Code: Select all

//Weapon scripts
fast_shot = [ lastwep = (getweapon); if (= $lastwep $arg1) [] [ weapon $arg1 ]; attack; onrelease [ setweapon $lastwep ] ]
 
//Efficbinds
bind "2" [fast_shot 1]
bind "F" [fast_shot 4]
bind "E" [fast_shot 5]
//bind "2" [fast_shot 3]
bind "R" [dropflag]
bind "L" [thirdperson (= $thirdperson 0); if (= $thirdperson 0) [echo thirdperson OFF] [ echo thirdperson ON] ]//You should change your say command to another key
bind "K" [echo "^f4Commiting suicide efficently..."; kill]

Re: Weapon binds

Posted: Wed Jan 11, 2017 4:23 am
by ZobErZ
That's cool but why do you have a bind "2" twice?

Re: Weapon binds

Posted: Wed Jan 11, 2017 4:32 am
by Night_Hawk
ZobErZ wrote:That's cool but why do you have a bind "2" twice?
The second one is commented out so that means it's not going to be used

Re: Weapon binds

Posted: Wed Jan 11, 2017 4:51 am
by MysteryCube
ZobErZ wrote:That's cool but why do you have a bind "2" twice?
I don't know what you need but I think try to use my binds, they're super easy to understand and Night ones suck. 8-) :lol: